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Postby 315retro » Wed Jul 24, 2019 11:37 am

People complained so hard about yookalaylee but I've heard nothing but praise for a hat in time. While I am enjoying it, I'd say the camera is just as bad if not worse than YL. I'm having a hard time understanding why this game gets a pass on shoddy camera when YL got so much hate.

As I said, I like both and can work with it but imo this camera is way worse.
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Postby kupomogli » Wed Jul 24, 2019 10:17 pm

More like Dookie Laylee amite? I didn't like this game. It's not that older games of this style can't be good, for example, I've only first played Jak and Daxter on the PS3, it's just the game isn't good.

I haven't played A Hat in Time, but it probably has to do with the level design being piss poor in Yooka Laylee. Jak and Daxter was a collecthon as well but atleast it took a more directive approach, everything being on set paths, and it wasn't difficult to see these paths. It wasn't open, items just randomly thrown everywhere on the map without any sort of care.

I remember playing Yooka Laylee and there was this sort of mountain area that you could climb all the way to the top and then on the back end you could fall down to it, it was a flat ledge. This flat ledge had nothing that you could collect and couldn't get anywhere to collect anything else, and it was wedged between the mountain and an invisible wall which was the end of the stage. So the only way you could get back up is the mountain, and it was easy getting down but very hard getting back up because you weren't meant to go down there. This was the very first area in the game. I was able to get out, played more, got to the next area, and playing through a bit of that I just outright quit because at this point the game was a joke. I forget if this pos launched at $40 or $30, but like many of the other sheep who purchased this game based on "past rare employees" I was suckered into it being a pedigree of developers, and let's be honest. Pedigree doesn't mean shit anymore when now days all it is is about money money money and pedigree is nothing more than a lure. This is easily one of the worst games I've played on the PS4.
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Postby Rhetorical » Thu Jul 25, 2019 6:57 am

I thoroughly enjoyed YookaLaylee and never had problems with the camera (I played after patches)
My only problem with it was the casino boss
I have not played A Hat In Time yet
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Postby jrmann33 » Thu Aug 15, 2019 10:43 am

https://youtu.be/6lum0XMhkw4

This trailer came out just today announcement for the Switch. I am assuming it is just a digital announcement. Anyone read or hear any possibility of this ever getting a physical release?
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Postby fgsfds100 » Thu Aug 15, 2019 3:30 pm

jrmann33 wrote:Anyone read or hear any possibility of this ever getting a physical release?

Various sites say October 18th.
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Postby jrmann33 » Thu Aug 15, 2019 11:35 pm

https://www.amazon.com/Hat-Time-Nintend ... way&sr=8-6

Amazon preorder is up for Switch copy of A Hat in Time Oct release date. I think 40 is a bit high, but maybe I do not know exactly how long of a game it is or if it has all of its dlc.

So Humble Bundle is publishing/printing games now?
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Postby Rhetorical » Fri Aug 16, 2019 7:51 am

jrmann33 wrote:https://www.amazon.com/Hat-Time-Nintendo-Switch/dp/B07WFQCHS1/ref=mp_s_a_1_6?keywords=hat+in+time&qid=1565929979&s=gateway&sr=8-6

Amazon preorder is up for Switch copy of A Hat in Time Oct release date. I think 40 is a bit high, but maybe I do not know exactly how long of a game it is or if it has all of its dlc.

So Humble Bundle is publishing/printing games now?


I noticed in the item description that it has DLC as a download code in the box and not on the cart.
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Postby Dr. Robotnik » Fri Aug 16, 2019 8:54 am

Ugh, thats a disappointment if true then. LRG had some deal going with Humble didnt they? To start publishing their stuff. Maybe we will get lucky and have a Power Rangers type situation where LRG does a complete version with everything on the cart, or the very least a PS4 version with everything.
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Postby FoP » Fri Aug 16, 2019 11:02 am

Dr. Robotnik wrote:LRG had some deal going with Humble didnt they? To start publishing their stuff


Yeah, Aegis Defenders is a Humble game.
As for A Hat in Time, I can see that they'd want to give it a wider release, since it feels like a game that deserves it, but to go down the download code route is indeed sucky.
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Postby 315retro » Fri Aug 16, 2019 2:59 pm

Wasn't the developer like aggressively against physical? I remember some nastiness.
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Postby BuraddoRun » Sat Aug 17, 2019 1:01 am

Speaking of A Hat in Time, the voice actress for Hat Kid is in town this weekend for AnimeFest/GameFest: Ayu Sakata. She was also a couple of voices in Battle Chef Brigade. She'll be "reading" and demoing various Visual Novels at the convention.
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Postby Dr. Robotnik » Sat Aug 17, 2019 10:50 am

Wasn't the developer like aggressively against physical? I remember some nastiness

They are a real ass if thats true, considering I am pretty sure they also said the Spyro games were a large influence on the title and I am certainly sure they didnt just download those titles on their PS1... I always thought it was more the Humble-Bundle area of things that were just slowing down them doing physical.

Anytime I see an "aggressively against physical" dev though, I am just going to assume the only reason they are, is because they want to be in complete and absolute control of their game and its distribution and able to control how people have access to it with some asinine mentality, because beyond that, any other reason would just not have any logical legs to stand on. I can get not having the funds to do a retail release, but when a company comes up to you and will do all the work, and you still say no? Thats where you got issues.
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Postby jrmann33 » Sat Aug 17, 2019 4:36 pm

So I am confused. Is the dlcs the only part of being a download and there is a physical cart included. Or is everything a download code and just a case with artwork? I thought reading through the description it just insinuates just the dlcs is a download code. Are you all angry because it isn't complete 100%?
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Postby Rhetorical » Sun Aug 18, 2019 5:02 am

jrmann33 wrote:So I am confused. Is the dlcs the only part of being a download and there is a physical cart included. Or is everything a download code and just a case with artwork? I thought reading through the description it just insinuates just the dlcs is a download code. Are you all angry because it isn't complete 100%?


From what i understand there is a physical cart with the base game on it but the DLC is a code in the box
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Postby FoP » Sun Aug 18, 2019 10:51 am

315retro wrote:Wasn't the developer like aggressively against physical? I remember some nastiness.


I've been trying to look this up; I only remember reading somewhere, can't find it now, that the problem for physical copies was that Humble as a publisher didn't want it for whatever reason. Can't recall any nastiness or digital elitism, but rather just "we don't do physical and we're not interested in letting anyone else do it for us". But that's just my memory, so it might be really off.

As for facts not from my memory though, I did find (when looking for past physical comments on AHIT) what you might think of is how they replied to the people requesting a Switch version. However with how obnoxious the port begging of the Switch people can be, I kinda understand them. Especially when the reaction to a game not coming to their console of choice is this. So that might've blossomed up to an article somewhere, or they wrote ruder replies than what I found here.

The only developer I can really remember being openly negative about physical is Jonathan Blow, the guy who made Braid and The Witness.
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Postby jrmann33 » Thu Aug 22, 2019 7:08 am

Wasn't there controversy with the guy who created Fez. I am too lazy to research what happened. I just remember that being an early game being mentioned during the early interest in making indie games physical.
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Postby Dr. Robotnik » Thu Aug 22, 2019 7:35 am

^ I dont recall that being anything about physical. From what I remember, it was a hissy-fit (don't recall the details about what) that resulted in the flat out cancellation of the in-development Fez 2.
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Postby Rhetorical » Thu Aug 22, 2019 11:31 am

Dr. Robotnik wrote:^ I dont recall that being anything about physical. From what I remember, it was a hissy-fit (don't recall the details about what) that resulted in the flat out cancellation of the in-development Fez 2.


"Gamers are the worst fucking people"
Phil Fish

https://venturebeat.com/2012/03/10/fez- ... ng-people/

The man is a complete asshole, even though Fez is a good game it does not make him a good person
Especially with a blanket statement covering all the people that made his game popular and worth so much in the first place
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Postby jrmann33 » Fri Aug 23, 2019 4:27 pm

I just assumed he had some hatred for physical versions of games or else he would have probably said yes to having Fez become physical. Seeing how it was one of the first waves of popular indie games between the console generations. I would include Bastion, Brothers A Tale of Two Sons, Shovel Knight and even Minecraft in that first hurrah of indie games can be great and profitable too.
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Postby fgsfds100 » Fri Aug 23, 2019 10:47 pm

Jonathan Blow... Phil Fish... blowfish is toxic.
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