09th May2012

New Update for Saturday Morning RPG! Version 1.01

by kurt

Saturday Morning RPG has been updated as of 5/8/2012. This update addresses a lot of issues that we noticed people have such as too much tapping, not being able to resume from VHS tapes and the difficulty of certain battles.

The update also introduces some new game mechanics:

Enemy Movement and Sneak Attacks
Sneak Attack
Certain enemies will now walk around in the overworld. If you can sneak up behind these enemies to initiate a battle, this is a Sneak Attack. Sneak Attacks give you an advantage in battle – your multiplier will start at 3.0.

New Ways to Charge
Now when selecting the battery option there are 3 different types of charges to select from:
Classic Battery
The Classic Battery, which works the same as before the update – it involves rapid tapping to build up the multiplier.

Quick Charge Battery
The Quick Charge Battery, which requires no interaction at all, but does not have the potential to charge as much as the other charges.

The Gauge Charge
The Gauge Charge, which involves tapping through four gauges to charge. Each gauge is a red meter that wavers back and forth – tap when the gauge is close to full for the best multiplier boost.

The follow is a summary list of changes:
- Added the ability to resume episodes from tapes (you will have to option to resume or restart)
- Added the ability to return to the overworld after a failed battle
- Added the ability to fix the joystick to a position on the screen (stops it from following your finger)
- Increased attack slider size and rebalanced slider difficulty
- Player now has a choice between three different methods for charging their power
- Default: No interaction needed to charge
- Gauge: Time taps with a gauge to charge
- Classic: Tap rapidly to charge
- Increased the speed at which enemies approach Marty for battle
- Added movement to certain enemies in Episode 1 and 2
- Added a sneak attack bonus for triggering a battle from behind a moving enemy
- Repositioned enemies in Episode 1
- Added an extra enemy to Episode 1
- Added a vending machine to the start of Episode 1
- Fixed a bug where you could trigger a point of no return trigger unintentionally
- Fixed a bug where stats and info would not show for episodes
- Fixed a bug regarding the notebook tutorial
- Fixed a bug where the “You’re The Best!” achievement would not unlock
- Fixed a bug where the “Jump Street” achievement would not unlock
- Fixed a bug where the North Wing door in the main hall of Shadow Valley High would open before the player explored the East Wing.
- Tweaked item balance:
- Ruler has been nerfed and now does between 1 – 3 damage per hit
- Tweaked enemy balance:
- Lizard Wizards now have significantly less health
- Skeleboar’s heal frequency is lowered
- Commander Hood’s armor frequency is lowered
- Skeleboar and Mad-Eline’s scaling levels have been adjusted
- HOOD Soldiers have been slowed drastically
- Fixed bugs where exploration bonuses in Episode 2 were missing
- Added a window with screenshots for Episode 2 when player has not purchased the episode
- Added windows to suggest purchasing Episode 2 to those who have not done so
- Added several new GameCenter achievements

13th Apr2012

Reviews of Saturday Morning RPG!

by kurt

Saturday Morning RPG has been getting a lot of coverage! Check out what people are saying about the game!

Sound the Alarm Review
9.5/10
“Overall, SMRPG offers a rich, deep RPG experience. What’s even more impressive is that it does so on a mobile platform. Saturday Morning RPG is one of the most ambitious games I’ve played in a long time, handheld or otherwise, and it’s unbelievably well done.”

iFanzine Review
4.5/5

“JRPGs have traditionally divorced the player from gameplay once commands are issued in a menu, but SMRPG keeps the player involved at all times through tap-activated defense, criticals, and special attack minigames. It says a lot that SMRPG is more enjoyable with just one character than most JRPGs are with three to six!”
“The sprites-on-3D style gives SMRPG a distinct visual flair, and it’s impossible to come away from this one without an appreciation for Vince DiCola’s and Kenny Meriedeth’s talent for scoring videogames.”

Touch Arcade Review
4/5

Touch Arcade Forums Game of the Week
“Saturday Morning RPG is as close to a physical manifestation of my childhood as I am going to find, without a truckload of Pixiesticks.”

App Spy Review
4/5

“Like any great RPG, aside from its story, the gameplay is what really keeps you coming back for more and this is no exception as Marty relies on his magic notebook to dish out damage.”

Gamezebo Review
4.5/5

“Finding all of the references is certain to be a favorite talking point for gamers too. Mighty Rabbit did an excellent job working in tributes to all kinds of intellectual properties from the 80s. It’s a satirical take, for sure, but one that has players laughing along with their childhood memories, not at them.”

Pocket Gamer Review
9/10

“A heart-felt love letter to Japanese role-playing games and ’80s popular culture, Saturday Morning RPG is likely to prove irresistible to anyone over the age of 30.”
“This incredible degree of fan-service for ’80s kids is likely to cause many to fall in love with the game instantly, but once the novelty has worn off the engaging RPG gameplay thankfully picks up the slack.”
“Thanks to its zany humour, gripping battle system, and seemingly endless collection of ’80s tributes, Saturday Morning RPG is one of the most unusual experiences you’ll see on iOS in 2012.”


App Safari Review
4/5

“The tongue-in-cheek and nostalgic humor will keep you pining for your ever-fading youth, while the intricate battle system will leave you impressed with the developers, a fantastic team effort by Mighty Rabbit and Joystick Labs”

Screw Attack – Check out Saturday Morning RPG!
“This is seriously the coolest RPG that you need to pay attention to!”
“It will completely change your mind about mobile gaming as a platform.”

USA Today – Portable Picks: ‘Saturday Morning RPG’
“The combat feels real good. Attacks are easy to execute, and the game provides plenty of power-ups and magic spells to mix up the action.”

Kotaku – Saturday Morning RPG Is Chock Full Of Cartoon Goodness And 80s References
“Pop culture references are the hook in Saturday Morning RPG, but what might be most impressive is its soundtrack, a lovely set of tunes composed by Transformers fan cult hero Vince DiCola and collaborator Kenny Meriedeth. This is not a game you’ll want to play on mute. But it’s a game you’ll want to play.”

13th Apr2012

Saturday Morning RPG Press Kit

by kurt